Hi,
Unity has the option to index its arrays between any two numbers; e.g. "ARRAY[13..27] OF INT".
I am writing a DFB which needs to take in a variable size array. Does anyone know how to determine the base (lowest value in array) of an ANY_ARRAY, or if there are some tricks to addressing the array without getting an overflow error? I am aware of "LENGTH()" to determine the length of the array.
FYI, this is Unity v13.1 with an M580.
Cheers
Unity has the option to index its arrays between any two numbers; e.g. "ARRAY[13..27] OF INT".
I am writing a DFB which needs to take in a variable size array. Does anyone know how to determine the base (lowest value in array) of an ANY_ARRAY, or if there are some tricks to addressing the array without getting an overflow error? I am aware of "LENGTH()" to determine the length of the array.
FYI, this is Unity v13.1 with an M580.
Cheers